StopBinocs? ^_^ What the friggen'...that's a command I've never heard of before. Is this one of them newfangled ones that came after 1.46? *peer suspiciously at the new stuff* Bah! In MY day dammage was written dammage and M113's had a little turnable turret on top and none of that *grumble mumble*
Ahem. I'm not sure what the problem is, er? If it's the shortness of the "looking-through-binoculars" animation, I believe the classic solution is to setAccTime to something lower than 1, which will make the animation seem to last longer by slowing down time.
I have no idea what that StopBinocs thing is supposed to do though, so. Uhm. Maybe someone else can give a solution?
/Wolfrug out