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Author Topic: Addon dosent apear in game editor  (Read 1890 times)

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Offline JasonO

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Addon dosent apear in game editor
« on: 07 Jul 2006, 12:49:23 »
Hi
I just made a basic addon and I have been trying to get it apear in game. I have made addons apear in game before, but no it isnt working. The main thing i was thinking was my config so here it is.

Code: [Select]
class CfgPatches
{
class 1stob
{
units[] = {1stob};
weapons[] = {};
requiredVersion = 1.0;
};
};
class CfgVehicles
{
class All {};
class Static: All {};
class Building: Static {};
class NonStrategic: Building {};
class TargetTraining: NonStrategic {};
class TargetGrenade: TargetTraining {};

class Crate: TargetGrenade
{
model="\1stob\1stob";
armor=99999;
scope=2;
displayName="My First Object";
}
}

For some reason i cant find it.

I got this config from a tutorial for a static object. I thought this was suitale because the object i have made is also a static object.

Thanks for your help :)

Offline h-

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Re: Addon dosent apear in game editor
« Reply #1 on: 07 Jul 2006, 13:55:06 »
First one that quickly comes to mind is that you have two ; missing, from the two closing brackets at the end...

Quote
   class Crate: TargetGrenade
   {
      model="\1stob\1stob";
      armor=99999;
      scope=2;
      displayName="My First Object";
   };
};

EDIT:
Second is that you really should call the class something else than just Crate...
Tag it with an acronym, like JSNO_Crate (just made that up from JasonO :P )..
« Last Edit: 07 Jul 2006, 13:58:11 by HateR_Kint »
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Offline Planck

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Re: Addon dosent apear in game editor
« Reply #2 on: 07 Jul 2006, 20:01:59 »
Also:

Code: [Select]
class CfgPatches
{
class 1stob
{
units[] = {Crate};
weapons[] = {};
requiredVersion = 1.0;
};
};


Planck
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klavan

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Re: Addon dosent apear in game editor
« Reply #3 on: 07 Jul 2006, 20:29:09 »
I dare to say:
Code: [Select]
model="\1stob\1stob.p3d";Klavan

Offline remcen

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Re: Addon dosent apear in game editor
« Reply #4 on: 07 Jul 2006, 21:47:35 »
I dare to say:
Code: [Select]
model="\1stob\1stob.p3d";Klavan

you needn't include the suffix, trust me.

apart from that... the object should appear ingame under objects as it's a subclass of targetgrenade. are you sure you haven't simply overlooked the crate?
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