Ah, I see. Missed the quotation marks.
My next question is how to get a character to salute, hold the salute for a second and then drop back to the normal stance. Here's my code (which isn't very complicated. I'm fairly clear on the camera commands, but I haven't yet got the the end of my cutscene which is why there's no camera shutdown code yet):
player setbehaviour "SAFE"
_cam = "camera" camcreate [0,0,0]
_cam cameraeffect ["internal", "back"]
_cam camsettarget General
_cam camsetrelpos [-2,10,3]
_cam camcommit 0
~4
General switchmove "effectstandsalute"
_cam camsettarget basetent
_cam camsetrelpos [0,12,0]
_cam camcommit 0
@camcommitted _cam
~2
exit
As I'm sure you all know, just using switchmove immediately snaps the soldier to that pose - what I wantis for him to move his arm and salute like a normal human being.
(I had the same problem with the push-ups: there was no animation for the guy getting down on his hands and knees. One second he's standing, the next he's doing push-ups)