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Author Topic: adding one part another  (Read 1224 times)

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STGN

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adding one part another
« on: 21 Jan 2003, 15:59:54 »
I ammaking a soldierwhit some magasin pources on the stomach and they dont follow the soldier ind game. i found out that the the russians soldiers magasin pources is in a part of the body call bricho and know I want to know how to ad my pources to the bricho part.
STGN

teaCup

  • Guest
Re:adding one part another
« Reply #1 on: 21 Jan 2003, 17:58:44 »
"bricho" is czech for "stomach, abdomen"

it's also a "named selection" responsible for the animation
of that particular bodypart (and everything connected to it).

to add your pources to "bricho":
- highlight "bricho" in the "Named selections" window
  (this will highlight in red all the points belonging to it)
- keep pressing "Ctrl" and select your pources.
- once you added your stuff to the original selection, right
  click on the name of the selection and choose "Redefine"
  from the pop-up menu to redefine "bricho".

I think that's the way it's done. If i'm wrong, i'm terribly
sorry for misleading you..

Offline jojimbo

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  • I'm a BIG FAT LAZY llama!
Re:adding one part another
« Reply #2 on: 22 Jan 2003, 06:35:48 »
thats right teacup,
although ive been testing the new playermodel gear and ive found
its best to put the right ammo to the "pzadek" (right hip)
and the left ammo to the "lzadek" (left hip) along with the belt
which is defined to both zadeks.
then the body can move,and the ammo pouches remain with the hip,
otherwise they move with the upper body.and look unrealistic.

STGN

  • Guest
Re:adding one part another
« Reply #3 on: 22 Jan 2003, 09:38:34 »
Thanks but how due I due the opposite.

teaCup

  • Guest
Re:adding one part another
« Reply #4 on: 22 Jan 2003, 11:27:48 »
Keep pressing "Ctrl + Shift" to remove items from your selection.
Then redefine.