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Author Topic: Script not found when mission is extracted til pbo...  (Read 1074 times)

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Walker01

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Hello!
I have got a strange problem when my mission is extracted to pbo (MP).  I wanted using Doolittle's enemyrespawn script in my mission. The script is launched in the beginning of the mission, launched in a trigger.

exec "enemyspawn/units.sqs" (where enemyspawn is a subfolder)

Everything worked perfectly as i wanted when i tried it in the editor. But as soon as i extracted it to pbo and tried it in MP (not even on dedicated server, but my own computer) i got the message:

Script enemyspawn/units.sqs not found

How is it possoible that it could not be found if it was working before in the editor?
Does anyone know what i have done wrong, or what i must do?

I am totally confuced. Huh

I appriciate your help.

Offline MrN

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Re: Script not found when mission is extracted til pbo...
« Reply #1 on: 20 Jun 2006, 21:17:58 »
I think I've had this before and IIRC instead of:
Quote
exec "enemyspawn/units.sqs"
try
Quote
exec "enemyspawn\units.sqs"

In the 60's, people took acid to make the world weird. Now the world is weird and people take Prozac to make it normal.

Offline Artak

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Re: Script not found when mission is extracted til pbo...
« Reply #2 on: 20 Jun 2006, 21:48:45 »
Indeed. Don't you just love the little differences in building a MP mission.  ;D :P
Not all is lost.

Walker01

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Re: Script not found when mission is extracted til pbo...
« Reply #3 on: 20 Jun 2006, 23:29:59 »
Thanx, it worked..

Offline Trapper

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Re: Script not found when mission is extracted til pbo...
« Reply #4 on: 21 Jun 2006, 17:30:06 »
Indeed. Don't you just love the little differences in building a MP mission.  ;D :P

Slash/Backslash is not only vital for multiplayer pbos.