Ok so i put (DeadUnits >= Param2); in my trigger and have the desciption.ext set like
titleParam2="Kills to Win";
valuesParam2[]={1,2,3,4,5};
defvalueParam2=2;
textsParam2[]={100,200,300,400,500};
and i killed one man when i set it to 100 and the game ended? Is that because this param is reffuring to score? How would i set it to reffur to kills? Or how many points does killing an enemy soldier give?
in my init.sqs i have it set
?param2 ==1: 100
?param2 ==2: 200
?param2 ==3: 300
?param2 ==4: 400
?param2 ==5: 500