God i been waiting for this site to come back up, god job!
i have a script that runs in a loop to simulate a car chase
"?player distance pc1 < 200: PC1 domove getpos player"
this means that pc1 will try to catch up with the player, its in a 5 second loop but unfortunately it doesnt strictly work as pc1 will frequently just slow down or be left behind really easily
Is there a way that i could use x y z values to position where pc1 has to move about 50 meters infront of the player, this way making pc1 try to overtake and block the road?
Also would it be posible to detect when the player has stopped, so that i could tell everyone in pc1 to disembark, but if player starts to move again then they will jump back on and resume the chase?
Any help would be greatly appreciated!
Thanks