Yes, you'll do it like this way.
The only thing is, you need to get the name of the object bridge first. Best you place a bridge piece onto an empty
map, and give it a name (e.g: bridge1).
Then save the map
Then you open the mission.sqm, do a search for bridge1
and check the name of the object (i think you will find it
at: vehicle).
Then you use:
"bridge1" = "name_of_object" camcreate (getpos gamelogic)
or you use the same getpos, like you did with your example
in your first post here.
~S~ CD