Jojo! another Tarzan English writer!!!! ;D
Well what I've just undertstand.. its that you want to check if the players is in a vehicle.. and if it is alive or dont... so these things may help you...
;If the player is alive and out the "vehicle", quits the script
;exec it as "[Jeep,man] exec "thisscript.sqs"
; where jeep is the veihlce in question, and man.. well.. the man
_vehicle = _this select 0
_man = _this select 1
#check
If not _man in _vehicle and alive _man : exit
<Code here>
goto "check"
exit
and in ComRef it says:
soldier in vehicle
Operand types:
soldier: Object
vehicle: Object
Type of returned value:
Boolean
Description:
Check if soldier is mounted in the vehicle.
Example:
player in jeepOne
(Note: boolean is true or False)
alive obj
Operand types:
obj: Object
Type of returned value:
Boolean
Description:
Check if given person, vehicle or building is not dead / destroyed.
Example:
alive player