Hey
I model and texture everything i do in 3ds max, but when i export the file (saving the UVW co-ordinates) to 3ds and open it in O2 the textures arent on the model. In Bulldozer the model is just gray!?
Does anyone know the cause of the problem? and prefably how to fix it? I have converted the texture files to .Paa also now and they still dont appear on the model?.
It would be great if i diddnt have to re-apply the textures as to be honest i Hate o2 with a passion as have developed all my skills on 3ds max. I also want to spend as much time in 3ds max as i will be taking a College course in Computer games design in September and we will be using 3ds max, lightwave and maya, not o2
However, to get myself out of trouble, i think its a good bit of free kit and BIS made the right choice in letting it out to the public!
Guy