Ive got a mission where ive made a cutscene which shows lots of guys retreating from a Russian attack but it doesnt look very much like a batlle
So how would i go about making lots of bullets land near a certain unit without hitting him
Im thinking of cam creating some Russian Ak rounds and set pos them a random distance from a certain unit (Eg. MrGuy) then give all the rounds a setvelocity of a normal shot being fired in OFP so it looks like the bullet was shot and hit the ground near the solder
Any ideas