okay ive got another problem with the description.ext where im trying to get my sound to work this is the whole sound part
class CfgSounds
{
sounds[] = {mortar, emptymen, cockgear, clipnotes, reloadplan, incoming, Trust, intro_Sir};
class mortar
{
name = "mortar";
sound[] = {\sound\mortar.ogg, db + 0, 1.0};
titles[] = {0, ""};
};
class emptymen
{
name = "emptymen";
sound[] = {\sound\emptymen.ogg, db + 0, 1.0};
titles[] = {0, ""};
};
class cockgear
{
name = "cockgear";
sound[] = {\sound\cockgear.ogg, db + 0, 1.0};
titles[] = {0, ""};
};
class clipnotes
{
name = "clipnotes";
sound[] = {\sound\clipnotes.ogg, db + 0, 1.0};
titles[] = {0, ""};
};
class reloadplan
{
name = "reloadplan";
sound[] = {\sound\reloadplan.ogg, db + 0, 1.0};
titles[] = {0, ""};
};
class incoming
{
name = "incoming";
sound[] = {\sound\incoming.ogg, db + 0, 1.0};
titles[] = {0, ""};
};
class intro_Sir
{
name = "intro_Sir";
sound[] = {\sound\intro_Sir.ogg, db + 0, 1.0};
titles[] =
{
0, $STRM_intro_Sir
};
class Trust
{
name = "Trust";
sound[] = {"Trust.ogg", db-40, 1.0};
titles[] =
{
0, $STRM_Trust
};
};
};
the sound that doesnt work is labbeled "Trust" the last one at the bottom of that
ive named the sound in the folder "Trust" and it has a .lip with it named the same thing its the right format ive checked several times
i run the sound using
soldier1 say "Trust"
I have my stringtable set up like all my others
STRM_Trust
Its okay you can trust me
english
the thing that doesnt work is when i play my intro it says
Cannot find sound Trust
and it doesnt play the sound nor the text which should play is there anything wrong
I save the mission and re load it before each fiddle with the .ext but still doesnt work
if i re name all the different sounds and classes so it should work i get the same error but with the new name. I cant see whats wrong ive tried description.ext which i do know thta work but for some reason this doesnt ?
any clues cheers