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Author Topic: Make tanks act like artillery?  (Read 831 times)

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Offline OFPfreak

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Make tanks act like artillery?
« on: 11 Dec 2005, 06:23:28 »
I've browsed around and I haven't found any scripts that are similiar to this. I want a script that allows a player to select a target with onmapsingleclick and make tanks anywhere on the map fire to it's location. The only problem is that it would have unlimited range and it should have limited range. So, can anyone make this? In the mean time I'll just destroy WW1 planes trying to take off and bomb me :).
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Offline Fragorl

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Re:Make tanks act like artillery?
« Reply #1 on: 12 Dec 2005, 00:38:34 »
I am thinking that this would be possible, using invisible targets, a lil bit of trigonometry, and the relative heights of the tank and the target.

General Barron has already written some scripts for making grenadiers do a similar thing, have a look here: http://www.ofpec.com/yabbse/index.php?board=27;action=display;threadid=22918. Perhaps something like this is what you are after?

Offline OFPfreak

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Re:Make tanks act like artillery?
« Reply #2 on: 12 Dec 2005, 07:23:47 »
No that's not what I'm looking for. I tried it but it's... different. I have found out that invis targets dont work when there in the air :(!
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Offline General Barron

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Re:Make tanks act like artillery?
« Reply #3 on: 12 Dec 2005, 09:51:06 »
Try doolittle's True Projectile Artillery script. It should be close to what you are after. Has some accuracy problems, but its addon free.

However, the best way you are going to get what you want is to use the Chain of Command's Unified Artillery. It's super accurate, and basically exactly what you need.
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Offline Wadmann

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Re:Make tanks act like artillery?
« Reply #4 on: 13 Dec 2005, 17:26:33 »
If I recall correctly, snYpir's SP/MP Support Pack allowed tanks to use indirect fire.

With all of the other great stuff included in his pack it may be worth looking into.

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Offline Blanco

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Re:Make tanks act like artillery?
« Reply #5 on: 14 Dec 2005, 12:20:46 »
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