Home   Help Search Login Register  

Author Topic: setdammage 1 no explosion  (Read 563 times)

0 Members and 1 Guest are viewing this topic.

cirkut5732

  • Guest
setdammage 1 no explosion
« on: 22 Oct 2005, 22:53:28 »
Hey everyone Im aback again

I have a plane that I want to look destroyed, (supposed to be a plane crash) so I set the dammage to 1 so it is destroyed and will have smoke rising from it,
problem #1 - The explosion sound is heard across almost the whole map
problem #2 - THe smoke from the plane goes out eventually (I can use a trigger with a smokeshell loop  for this i guess)

Offline penguinman

  • Contributing Member
  • **
  • Money is worthless, just paper, ink, and threads
Re:setdammage 1 no explosion
« Reply #1 on: 22 Oct 2005, 22:56:57 »
if you dont want an explosion then just set the fuel and ammo to zero in the edit unit menu, to have continuous smoke you can use a smoke script

Offline The-Architect

  • Former Staff
  • ****
  • Bite my shiny metal...
    • Bob's Un-official Flashpoint Page
Re:setdammage 1 no explosion
« Reply #2 on: 23 Oct 2005, 09:13:51 »
Click the < arrow on the slider a few times too just in case you didn't get it all the way down when you slid it.

Better still, add this to the init line.

RemoveAllWeapons This; This SetFuel 0
James Andrew Wilkinson 1977 - 2005 R.I.P.
"If it ain't the friggin' incoming it's the friggin' outgoing. Only difference is who gets the friggin' grease, and that ain't no friggin' difference at all."