Just for clarification:
BRSSEB wrote in his tut' that the geo lod shouldn't break
through the res-lod
This is totally wrongBear in mind that BRSSEB for sure didn't mean it technically
but practically. I reckon' having read a statement of himself
somewhere that he's aware about his confusing statement.
Fact is:
Resolution LOD(s) and collision LOD(s) (geo/fire geo/etc.)
do not depend on eachother in any way apart of that they require
eachother to make an addon work propperly.
The res-LOD does tell OFP how the object is looking like,
while the collision LOD is telling the engine - well how to calculate
collision.
If you create a 30x30x30 meter building in the res-lod,
and you create a 1x1x1 meter cube in geo lod, then
you will
see a 30x30x30 meter building ingame, but
the only thing where you cannot walk through will be the
1x1x1 meter cube from the geo-lod.
hope this clears up some confusion now
~S~ CD