ok so, i made a mission, now i made a bike that u can buy, the trigger next to the bike goes like this:
Condition:Money >= 100
Activition: buybike = dude (he is the player) addaction ["buy bike 25$","buybike1.sqs"];
so the script goes like this, and the bike's name is bike1 lol..
;this unlocks the car
bike1 lock False
;this stops the trigger being activated again
Buybike1 = False
;this takes away the cost ofthe car from the players total money
Money = Money - 25
;this makes _money the same as Money for the next line of script
_Money = Money
;this brings up a message showing us how much money the player has
hint format ["Players Money is %1$", _Money]
dude removeaction buybike1
~2
Hint "Thanks For Buying! Come Again!";
so i get this annoying thing that whouldn't switch off the action from the player, it says something like
'dude removeaction buybike1
something like that, raelly annoying thing, can someone tell me how do i get rid of it and how do i remove this annoying action from the player?
please comment; :-X