As its not that easy to describe the problem, here a few small videos (< 300kb), to see what its about.
problem:
ITOWthe rocket doesnt get launched the pointed area (by the cursor), but has a negative / to the ground aiming degree.
We do have this problem with most rockets, just these three work and we cant figure out the reason for it.
works:
AT 5ATGM AT 109M113 these are the three working ones !(a few values edited out like names and sounds...)
can one see / know the reason that those three do work and the rest not ?
WEAPON
###
class WGL_BMD3AT5BLauncher: WGL_ATGMLauncher
{
ammo="WGL_AT5B";
count=6;
reloadTime=20;
canLock=0;
};
###
class WGL_StaticAT5: WGL_StaticBase
{
scopeWeapon = 2;
scopeMagazine = 0;
magazines[]={WGL_StaticAT5Mag};
};
###
class WGL_StaticAT5Mag: WGL_StaticBase
{
scopeWeapon = 0;
scopeMagazine = 2;
magazineType = 0;
ammo = WGL_AT5B;
count = 1;
};
###
AMMO
###
class WGL_ATGM: AT3
{
indirectHitRange=2.5;
simulation="shotmissile";
simulationStep=0.01;
irLock=1;
manualControl=1;
maxControlRange=3000;
cost=20000;
inittime=0.05;
initspeed=250;
thrusttime=4;
};
###
class WGL_AT5: WGL_ATGM
{
minRange=100; minRangeProbab=0.100000;
midRange=2000; midRangeProbab=0.950000;
maxRange=4900; maxRangeProbab=0.500000;
model="TOW";
thrust=208;
maxspeed=215;
maneuvrability=10.0;
};
###
class WGL_AT5B: WGL_AT5
{
hit=525; indirectHit=240;
};
###
class WGL_AT5B: WGL_AT5
{
hit=525; indirectHit=240;
};
---
ITOW's ammo config
class WGL_BGM71A: WGL_ATGM
{
hit=400; indirectHit=480;
model="\wgl_veh\tow\wgl_towproxy2.p3d";
thrust=295;
maxspeed=320;
maneuvrability=30;
cost=20000;
};
class WGL_BGM71E: WGL_BGM71A
{
hit=570; indirecthit=800;
};
excel based overviewit could be the config value:
model, as except for one exception the three working one do have the BIS TOW model:
model="TOW";
for all values the same:
simulationStep=0.01;
thanks for your suggestions !