I tried searching for an answer, but couldn't find one so...
I'm trying to make an "exhibition" of how WWI air combat would work in OFP, so I made a TDM mission of an allied squadron vs. an axis jasta. The problem is, as they both start in air, that if one of the pilots is disabled, his plane will start in air and crash.
What I want to do is check if a pilot is disabled and if is, then deletevehicle his plane.
I tried the following:
Created a trigger checking if the pilot is present, on activation "pilotpresent = 1".
Created another trigger checking if pilot is NOT present, condition "this AND Not (pilotpresent == 1)", on activation "deletevehicle plane".
So what the first trigger would do is check if the pilot has been present at the beginning of the game, and the second trig. would check if the pilot isn't present and basically ask the first trig. if the pilot has died or dropped, in that case the sec.trig. won't activate.
But that doesn't work! Help me...