Hi all,
I have a little problem with a new beta mission i am working on.
All the mission is linked with a countdown. It start at the beginning of the mission and when the countdown reach zero the last objectif can be completed. The countdown appears on the top of the screen each minutes, with the help of a script. I like this idea in mission and i find it work pretty well.
The problem appears during testing when i do a savegame. After each save game the countdown start to the initial value
it is a bit anoying because some of my triggers are linked with this countdown (some enemies meeting ...). And after a save game, when i am ready to attack at the good time, i need to wait the time i have planned for the approch :-\
Is there a possibility to disable SaveGame in misisons or to save the point reach by the countdown in each Save Game ?
Thanks a lot.