#Next2
~5.5
player sidechat "I wonder what the hell....."
~3
playsound "GENB_Growl"
"gmer_civie_01" createunit [getmarkerpos "SkePos1",FakeRussi,"mon1=this",0.7,"Private"]
[mon1] join grpnull
@ {!alive _x} foreach [mon1]
~3
hint "done"
exit
I don't receive any error message, but the hint doesn't appears after the created unit is killed. This script is under development and when finished, it will include about 20 created units (mon1 to mon20).
What do you think the problem is?
Thanks
Klavan