Whenever I've had to use any of the existing .wss sound files, I copied them into my mission's sound folder, and declared them in the description.ext file.
But that seems awfully wasteful.
After all, everyone who's got OFP installed, already has those files on their system. Why is it necessary to include them again in a user mission file?
Did anybody figure out a way of using them without having to duplicate them?
I tried using a relative path in the description.ext (something like sound[] = {"..\DTA\Sound\Weapons\AK74burst.wss", 50, 1.0}; - with a duplicate of the DTA branch in my \users\username\mission folder), but even though it never gave me an error about not finding the file, it also never played it...
Is there really no way?