Ok but he could wear a string
j/k
So 2.1:
U can put all in init.sqs
RemoveAllWeapons sniper
RemoveAllWeapons observer
sniper addmagazine "C8XM4mag";
sniper addmagazine "C8XM4mag";
sniper addmagazine "C8XM4mag";
sniper addweapon "C8XM4reflex";
sniper selectweapon "C8XM4reflex";
sniper addweapon "TACTObjCarry";
sniper addmagazine "TACTbandage";
observer addmagazine "c8xaks74umag";
observer addmagazine "c8xaks74umag";
observer addmagazine "c8xaks74umag";
observer addweapon "C8XAKS74Ucobra";
observer selectweapon "C8XAKS74Ucobra";
observer addweapon "TACTObjCarry";
observer addmagazine "TACTbandage";
These weapons are part of Marpat
If U want a random selection u need to put all your weapons in an array,create a random whole number and select an element out of the array.
For 2.4:
Can someone pls explain how to add weapons to the briefing,i am sure it is somewhere on the
forums but cant find it right away.