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Author Topic: Binarize, new tool from BIS  (Read 2288 times)

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kitoharna

  • Guest
Binarize, new tool from BIS
« on: 11 Oct 2002, 15:56:55 »
Just seen on Breathe site: "You can use Binarize tool to optimize your Operation Flashpoint addons. "

Baphomet

  • Guest
Re:Binarize, new tool from BIS
« Reply #1 on: 11 Oct 2002, 16:03:46 »
The link to the actual file on their site seems dead...


What they need is a prog that decompiles .bin files. I tried that OFP manager tool. It didn't do a perfect decompile of a .bin file. So I found it was pretty useless *grumbles*

kitoharna

  • Guest
Re:Binarize, new tool from BIS
« Reply #2 on: 11 Oct 2002, 16:23:00 »
The link to the actual file on their site seems dead...
What they need is a prog that decompiles .bin files. I tried that OFP manager tool. It didn't do a perfect decompile of a .bin file. So I found it was pretty useless *grumbles*

Work fine for me. Direct DL

_hammy_

  • Guest
Re:Binarize, new tool from BIS
« Reply #3 on: 12 Oct 2002, 08:07:30 »
hmmmmm, i cant seem to beable to DL this, could some1 be so kind on host it on a different server?

PunkerSXDX

  • Guest
Re:Binarize, new tool from BIS
« Reply #4 on: 13 Oct 2002, 02:46:38 »
What exactly does it do? will this be useful for every one, or just Addon Makers?

Also I can't access www.flashpoint1985.com from my computer, or www.bistudio.com can someone help me?

kitoharna

  • Guest
Re:Binarize, new tool from BIS
« Reply #5 on: 13 Oct 2002, 16:09:36 »
You can find it on French NDF website. This is the tool section with DL Binarize link.

PunkerSXDX

  • Guest
Re:Binarize, new tool from BIS
« Reply #6 on: 13 Oct 2002, 23:25:05 »
Cool, However my French is a little Weak  ;) is there an English version?

Drewb99

  • Guest
Re:Binarize, new tool from BIS
« Reply #7 on: 14 Oct 2002, 03:07:38 »
The tool takes MLOD .p3ds and compresses them into smaller .OLOD files, so only modmakers could really have a use for it.

Kekkonen

  • Guest
Re:Binarize, new tool from BIS
« Reply #8 on: 14 Oct 2002, 11:13:57 »
If it converts them to ODOL, it is now possible to add custom buildings and other objects to new maps... =)