I'm handy with the old scripts actually, thats not the problem. I have NO idea what to dohowever when it comes to configs.
Could you post a basic config of a handgrenade weapon. The name is petrolbomb with a unit that has petrolbombs instead of handgrenades. For p3d model whiskey.p3d found in 'data3d' is what I was using.
I have dissected many BIS addons, but can't seem to get the hang of this config thing. Really need help here.
Secondly, I dont know how to impliment a trigger from an addon. Would this trigger have to be placed by the mission editor, or would it be placed by the addon itself? Is there a way of activating a script (like an init.sqs file) from INSIDE an addon?