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You might also consider using the "dexterity=" command in each individual weapon's configuration. This command influences how "heavy" or "sluggish" the weapon feels in game. The lower the value, the more time it takes to traverse the weapon left or right.The values are 0 to 1.i.e. dexterity=0.87; for an AK-47,dexterity=0.85; for an M-16A2,dexterity=0.35; for the SAW.The AK being the fastest to swing around, with the M-16 very close behind, and then the SAW being fairly sluggish in comparison.
cool. thanks for the reply.just so i understand ... by accuracy you mean the dispersion setting right?and for recoil that's the recoil settings (fdf got them d**n nice).unfortunately thats not what i am after. but it seems to an engine limitation that hopefully will be upgraded in ArmA.cause a mp5 should be able to move around faster than an m60. which would be a great way to simulate the gun's inertia and make choose the right gun for the situation more compelling. thanks for the reply again... edit - i think i've found a solution.see first post on page in this thread.>>http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?s=62a70f351ec6b9db5a647053e276d20e;act=ST;f=4;t=38586;st=90by an andrew b