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Author Topic: Texture mapping and cockpit Editing  (Read 1167 times)

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NavySeal

  • Guest
Texture mapping and cockpit Editing
« on: 16 Oct 2002, 22:12:19 »
Hey all,
I really need help because i have a f-18 model sitting around on my computer, a really really good one.  The problem is in oxygen i don't know how to texture map (like edit where what texture go where) How do i do that? and Where can i get external viewer?  I really need help! please..  thank you...

brsseb

  • Guest
Re:Texture mapping and cockpit Editing
« Reply #1 on: 17 Oct 2002, 21:31:36 »
Hi

Go to my site and go trough lesson 1 to learn texturing in o2. Also, there is a link to the Breathesite where Bulldozer (external viewer) can be found.

ofp.info/brsseb