Ah, so count
can take an extra parameter. Good to know.
Also good info on the group needing to know about the dead guy before it gets removed from the group.
But come to think of it, if the
entire group was dead, wouldn't they all get assigned to grpNull immediately?
edit:
Answering my own question after a quick test in the mission editor. Evidently they don't get removed immediately. Even if a friendly unit is in the area to witness the slaughter. Even if a friendly walks over their dead bodies. They seem to get removed randomly at very long intervals.