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Detecting Units
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Topic: Detecting Units (Read 609 times)
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CAS_Daniel
Members
Rifleman
Detecting Units
«
on:
17 Aug 2005, 13:36:03 »
Say I wanted a trigger's condition field to activate the trigger when the player (or any other unit) is present.
What would I type exactly in the condition field?
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Romeo 2.5 UK-based Light Infantry Platoon
forums.romeo25.com/
macguba
Former Staff
Re:Detecting Units
«
Reply #1 on:
17 Aug 2005, 13:46:50 »
this
Use the Activation box near the top. Group the trigger to any unit (as if you wanted it to join the unit's group) for new options there.
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Plenty of
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CAS_Daniel
Members
Rifleman
Re:Detecting Units
«
Reply #2 on:
17 Aug 2005, 13:48:48 »
Aw cool! I never new you could do that! Thanks a lot.
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Detecting Units
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