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Author Topic: Cargo troubles - backpacks!  (Read 1187 times)

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CameronMcDonald

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Cargo troubles - backpacks!
« on: 01 Sep 2005, 07:23:13 »
Hey all, while I'm on my yearly post-fest, can anyone tell me which program I need to modify the cargo positions on an addon? And how do I do it? It's just that the really really really awesome Urals by the Spetznatz Mod have one problem - if there are RHS Motorised Infantry in the back, their backpacks stick out through the walls!

If not, ah well.
Thanks, C"G"McD.

Offline remcen

  • Contributing Member
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  • a.k.a. hottentotten_mike
    • IM:UC
Re:Cargo troubles - backpacks!
« Reply #1 on: 01 Sep 2005, 14:08:00 »
1. open the model in o² and shift the cargo proxy around til it fits. model must be converted in OdEx beforehand.

2. or you can make new anims in ofpanim and add them to the vehicle. if the relative position of the new animations to the vehicle is the same tha the old anim you only need to tweak the config a bit: add a cfgmoves subclass and to te cfgvehicles entry of the vehicle the following subclass:    
cargoAction[]=
                {
                 "ManAct_cargonew1",
                 "ManAct_cargonew2,
               etc.
    };

in anyway, if you do these alterations you would have to keep it for yourself cos i doubt that speznatz mod will allow you to release the modified version
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