No, unfortunately it cannot be done (at least not using commandFollow, or any other related command). I have tried every command related to moving and following and none will override a player issued wait or stop order (1-7 or 1-6). The "trick" where you make the player join grpNull, then make his units join him is the only thing I have found to work. I was just hoping tha someone had a "trick" that did not make the waypoints become lost. I even tried making a temp units to maintain the waypoints, but when I "rotate/sort" the men back the to group (being held in existance with the "temp unit" he maintains not only the waypoints, but the WAIT status also!!! So the men end up waiting again!!! OH, this is so frustrating!!!! Anyway, maybe I will just make it so even cadets get no waypoints and be done with it.