Hey-ho, oldman! :cheers:
A regular trooper has 10 slots plus the handgun slots.
Thus, the defaults are:
- 4 RifleMags
- 6 handgrenades
- 4 H-gunMags
Now, to make the moron carry some custom goods, do it like this (INIT) :
- This addMagazine "Custom_RifleMag" (repeated 4 times).
- This AddWeapon "Custom_Rifle"
- This AddMagazine "PipeBomb" (repeated 3 times)
- This AddWeapon "Binocular"
That would give him 3 satchels and a loaded rifle with 3 extra mags.
Then he can also carry a handGun (with 4 mags).
The pipe's take the room of TWO handgrenades, and thus it takes TWO of those
handgrenades to fill the SAME as ONE satchel. Get the point?
Maybe ya added too many pipe's
that would be = NONE AT ALL when playing
:-\
Now, if ya wanna make a custom gear section, ya need to make a "description.ext" file
In the "Description.ext" file you'd need to put the custom_named_rifle and whatever extra gear.
Example:
----------------------------
class Weapons
{
class Custom_Rifle
{count = 1};
class Magazines
{
class Custom_RifleMag
{count = 4};
----------------------
Read the tutes on this if ya got trouble, m8