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Author Topic: Camcreate HandGrenade, but they don't blow up?  (Read 1023 times)

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Wolf

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Camcreate HandGrenade, but they don't blow up?
« on: 12 Oct 2002, 07:22:04 »
Alrighty, I have been using Bomb="explosive" camcreate(yada yada) to drop shells and such from above to simulate artillery.
However, I recently wanted to create some light artilery, like mortar fire.
BUT, the grenades do nothing, and I was wondering if anyone here knew why this was?
Thank you.

seanver

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Re:Camcreate HandGrenade, but they don't blow up?
« Reply #1 on: 12 Oct 2002, 12:00:45 »
Camcrete "grenades", Handgrenades doesn't work, but greandes does.

Offline Davies1

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Re:Camcreate HandGrenade, but they don't blow up?
« Reply #2 on: 12 Oct 2002, 13:20:26 »
yeah i think that handgrenades blow up as soon as the mission starts
Beer is the fuel for the Heavy Metal Engine.

Offline Messiah

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Re:Camcreate HandGrenade, but they don't blow up?
« Reply #3 on: 12 Oct 2002, 14:06:26 »
exactly - handgrenades wont work at all - just use grenades matey - they are the next best option.
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Waterman

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Re:Camcreate HandGrenade, but they don't blow up?
« Reply #4 on: 12 Oct 2002, 15:28:35 »
Why don't you just download this artillery script:
"Heavy/Light Artillery Simulator With Spotting"
It's in OFPEC's editors depot under Artillery.

http://www.ofpec.com/editors/browse.php?browsewhat=1&category=2

 It's easy to use and there are two different versions:
Heavy and Light! ;)  
The light one uses Mortar shells I think...

Maybe this isn't what your looking for though... ???

Hope this helps,
Waterman. 8)

Wolf

  • Guest
Re:Camcreate HandGrenade, but they don't blow up?
« Reply #5 on: 12 Oct 2002, 18:05:50 »
Hey, thanks.

btw, I already have a artillery script, its just that I currently use Shells and Heat rounds with it, and I wanted to use something lighter, but thanks fo the info on the grenades.