OK, this is freaking weird
When I place a woodfence (empty -objects,...it's a sandbag) in the editor and I destroy it with setdammage 1, the fence doesn't crumple anymore and no destroy sound either.
And it goes further...
When I debug the dammage of an
intact fence via the init...
hint format ["%1", getdammage this]
return is 0
But when debug in a radiotrigger or in the spectator console, return is 1
What the hell happened with the woodfence?
I saw lots of strange things happening in the editor in these 4 yearsof editing but this is twilight zone!
Other then that, marvelous work, I love the AI shouting, it adds a lot to the atmosfere.