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Author Topic: An easy one...  (Read 1607 times)

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Offline Blanco

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An easy one...
« on: 31 Jul 2005, 09:33:41 »
Zayfod told me that in  ECP the sandbag objects  (eg : empty - objects - woodfence) are destroyed by default (no destroy sound) without crumpling up.
This allows AI to see & fire over sandbags, very usefull.

It would be nice if we could have the same sandbag without ECP.
I guess it's easy to do, we just need another config, no?

Is there someone who could make one, or point me in the right direction so i can  make it myself?





« Last Edit: 01 Aug 2005, 12:20:32 by Blanco »
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Dubieman

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Re:An easy one...
« Reply #1 on: 01 Aug 2005, 17:29:49 »
What do you mean? Like a sandbag that when destroyed does not crumple up,  but stays in its original form?

If so, cool. I'd like to have my AI fire over the "wood fence". ;)
« Last Edit: 01 Aug 2005, 17:30:07 by GuiltyRoachKillar »

Offline Blanco

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Re:An easy one...
« Reply #2 on: 01 Aug 2005, 18:09:12 »
I already figured it out myself.  :)

http://users.telenet.be/blanco/BL_sandbag.pbo

It's in Empty/ objects / BL_sandbag, it's destroyed by default without crumpling or destroy sound.





« Last Edit: 01 Aug 2005, 18:11:04 by Blanco »
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Dubieman

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Re:An easy one...
« Reply #3 on: 02 Aug 2005, 00:06:07 »
Well there you go. You've got one for addon beta testing, maybe.  :P :) :-\

Offline Blanco

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Re:An easy one...
« Reply #4 on: 02 Aug 2005, 01:08:43 »
Hmmm, I'm not an addonmaker, it's just a BIS object with a different config.

But something I needed for the AIcover script :)


« Last Edit: 02 Aug 2005, 01:09:18 by Blanco »
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frazbo

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Re:An easy one...
« Reply #5 on: 13 Aug 2005, 23:24:43 »
wow that looks cool pretty much make a mission with that