Hello comunity!!! im .."back"? again... and Im playng the "
Campaña de Malvinas" mod... it is about all the Falklands war betwen
Argentina and
England... I was just making a mission and suddenly I fell like I forgeth a part of mi knowledge of scritping... so these are my little troubles:
(Please forgeth mi english... as allwise)
A bunch of guys must attack a Enemy town, and when them dissembark from a Truck, a barrange begins... I ussed a "own made" script... wich is very basical and very... er... primitive
Assuming that
posicion_2 is an
H(invisible)on any position,
_p2 = getpos posicion_2 and
_bom = "shell125"this seems to dont work... :s Why?
~(1 + random 3)
_bomba = _bom createVehicle _p2
~(1 + random 3)
etc etc..
and What im triing (or I just wonder) to do is the folowing: when the Radio Operator dies(but it may not.., only when it dies), and the town is defated (Easly whit trigger), The leader says that someone needs to be carring the Radio, and here is my issue, How to make an non-human soldier go to the dead body of the radio op, and get it??? I was thinking in a script wich wile the radio op is alive, setpos an H invisible under him.. and domove a alive soldier calling him from group select X.. and taking the weapon whit the command for doing it (i dont remeber it now), assuming that
RadioARG is the class name of the radio (it is a secoundary weapon).. how may the script be?!?!?!?!?
Thanks a lot!