Home   Help Search Login Register  

Author Topic: Question about explosives  (Read 903 times)

0 Members and 1 Guest are viewing this topic.

Offline MythPro1

  • Members
  • *
  • That is not your daddy's shotgun, Cowboy!!!
Question about explosives
« on: 12 Oct 2002, 00:51:07 »
I want to make the end mission truck drive seem like I am under attack by artillery how do i make Satchel Charges start underground unable to be seen and an activated trigger will blow them up?

seanver

  • Guest
Re:Question about explosives
« Reply #1 on: 12 Oct 2002, 01:14:43 »
Better create gamelogics where you want to see the explosions, and when you want to see them use a trigger or something with this code:

bomb1 = "shell120" camcreate (getpos gamelogic)

Offline MythPro1

  • Members
  • *
  • That is not your daddy's shotgun, Cowboy!!!
Re:Question about explosives
« Reply #2 on: 12 Oct 2002, 03:23:00 »
It works thanks a lot
:cheers: