Home   Help Search Login Register  

Author Topic: Invisible addons  (Read 1145 times)

0 Members and 2 Guests are viewing this topic.

Offline The-Architect

  • Former Staff
  • ****
  • Bite my shiny metal...
    • Bob's Un-official Flashpoint Page
Invisible addons
« on: 03 Jul 2005, 13:58:28 »
Is it possible to make an object which can be placed in the editor, like a box for example, which would not show up on the map during a mission?

A good example of why I'm asking this is the CoC mines which show up on the map during missions which almost makes them pointless. Only almost though.
James Andrew Wilkinson 1977 - 2005 R.I.P.
"If it ain't the friggin' incoming it's the friggin' outgoing. Only difference is who gets the friggin' grease, and that ain't no friggin' difference at all."

Offline Planck

  • Honoured
  • Former Staff
  • ****
  • I'm never wrong ....I'm just not always right !
Re:Invisible addons
« Reply #1 on: 03 Jul 2005, 14:31:35 »
I think if a game object doesn't have the  map icon specified in its config, the game uses the default map icon.

icon="unknown_object";

The question mark

I don't know if it is possible to bypass that....maybe by specifying no icon like so:

icon="";

try it.



Planck
« Last Edit: 03 Jul 2005, 14:33:33 by Planck »
I know a little about a lot, and a lot about a little.