Thanks for the info. I had already looked at the code/posts u mentioned. They do not parallel what I need. I've used parachutes before, no big deal. However, in this case some things are different. The parachuting does not begin at the start of mission. The parachutist are AI. A trigger is what starts the parachuting sequence. So far, I've NEVER seen this scenario in a mission. What I'm trying to do is have East present to activate a trigger, and in On Activation this must happen: AI soldiers located elseware on the map must move using setpos to game logic objects, and the parachuting sequence begins. I tried HALO with erractic and sometimes odd results. Will keep working on it. Like I said, all the previous examples of using Halo script do NOT do what I've described.