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Now If you want to get to the "gunner" position, which is the (optics/gun sight) then you need to have the AI unit to target an enemy soldier, as in; "unitname dotarget enemyunit" then you would use unitname switchcamera "gunner" You will now be seeing the view of the gun sight. Now another bonus of this "gunner" command can of course be from the scope of the sniper! So yes you can now view through the sniper's scope. This is rather neat!