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Author Topic: gunner with turn out option  (Read 1539 times)

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juxie

  • Guest
gunner with turn out option
« on: 01 Jul 2005, 10:07:03 »
Hi,

How can I config a gunner in a tank to have "turn out" option?

Thanks

UNN

  • Guest
Re:gunner with turn out option
« Reply #1 on: 01 Jul 2005, 14:35:05 »
I thought a tank had that by default, it's the turn in point that has to be defined in O2. Why, do you have a tank with no TurnOut option, or just the Gunner (commander and driver are ok)?

Offline oyman

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  • king of pings
Re:gunner with turn out option
« Reply #2 on: 01 Jul 2005, 16:44:22 »
put this in the cfgvehicles part
Code: [Select]
forceHideGunner = false;

juxie

  • Guest
Re:gunner with turn out option
« Reply #3 on: 04 Jul 2005, 02:31:07 »
I thought a tank had that by default, it's the turn in point that has to be defined in O2. Why, do you have a tank with no TurnOut option, or just the Gunner (commander and driver are ok)?

Yeah, I found out that the turn in/out point has to be defined from O2
Thanks =)

juxie

  • Guest
Re:gunner with turn out option
« Reply #4 on: 05 Jul 2005, 06:44:37 »
OH NO!

Somehow it doesn't work with the proxy set from O2

What happens?