MiG's animal pack, hunting rifle/sniper pack.
Then you could use simple script like :
_hunters = _this select 0
_animal = _this select 1
_to = count _hunters
#start
_i=0
#loop
?!(alive _animal):exit
?(_animal knowsabout _hunter select _i):_animal allowfleeing 1
_i = _i +1
~0.5
?(_i >=_to):goto "start"
goto "loop"
Not checked, but thats the general idea
The animal pack animations aren't perfect, but it's the best there is
- Ben