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Author Topic: music  (Read 690 times)

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Offline royalman51

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music
« on: 27 Jun 2005, 15:34:23 »
How can i stop a music track when i have arrived at an other waypoint? example: I make two waypoints. At the first waypoint a song will start playing. How can I stop the music when i arrived at the other waypoint? ???  

qqqqqq

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Re:music
« Reply #1 on: 27 Jun 2005, 15:55:33 »
3 fademusic 0

Won't work in Veteran mode because the player won't see the waypoints.   Unreliable in Cadet mode.  

Vet is much more fun than Cadet - try it.
« Last Edit: 27 Jun 2005, 15:56:18 by qqqqqq »

Offline THobson

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Re:music
« Reply #2 on: 27 Jun 2005, 16:56:42 »
Rather than use a waypoint, instead put a trigger there that detects when the player has arrived in the area.  Group the trigger with the player.

Then use fademusic as multi q suggests

Offline OFPfreak

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Re:music
« Reply #3 on: 28 Jun 2005, 07:09:11 »
You can also go into the effects section of the trigger at your new waypoint that says "silence" in the music list wich will immediatly stop all the music playing.
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