okay ive made a sniper mission but because of the range of the M21 sniper its more of a close range fire fight so i would like to extend the range by 200metres around that, anyway then i would love to add some nice recoil to it like this recoil wich i got from FFUR5.0 mod wich is pretty realistic
class CfgRecoils
{
access=1;
empty[]={};
impulse[]={0.05,0.02,0.2,0.10,0.03,-0.1,0.30,0,0};
riffleSingle[]={0.05,"0.02*0.65","0.05*0.65",0.35,0,-0.006,0.07,0,-0.006,0.13,0,0};
riffleSilenced[]={0.01,0.004,0.03, 0.05,0,0};
LAWSingle[]={0.02,0,0,0.05,0.08,0.03,0.1,0.03,0.015,0.2,0,0};
sniperSingle[]={0.05,"0.02*0.72","0.05*0.72",0.35,0,-0.006,0.07,0,-0.006,0.13,0,0};
riffleBurst3[]={0.05,0.005,0.01,0.05,0.005,0.01,0.05,"0.02*0.65","0.05*0.65",0.35,0,-0.006,0.07,0,-0.006,0.13,0,0};
mgunBurst3[]={0.05,"0.02*0.4","0.05*0.4",0.35,0,-0.006,0.07,0,-0.006,0.13,0,0};
IngramSingle[]={0.050000,0.008000,0.009,0.300000,0,0};
IngramFull[]={0.050000,0.010000,0.01,0.100000,0.020000,0.020000,0.300000,0,0};
SkorpionSingle[]={0.05,0.02,0.05, 0.35,0,-0.006, 0.07,0,-0.006, 0.13,0,0};
SkorpionFull[]={0.05,0.02,0.05, 0.35,0,-0.006, 0.07,0,-0.006, 0.13,0,0};
};
i think thats the whole recoil part after the last line above it says CfgWeapons
I did try and add this to my custom config but ran into a problem my cpp-bin keeps saying ive got a corrupt something or other and wont convert it except the bin file works fine ingame
if anyone can do this just post back and ill send you the bin file i would like you to work on,
Now that think about it shouldnt this gointo the recruitment lounge, except i saw some other post not long ago for asking someone to edit the .bin so it uses some custom sights.
thanks alot