There's not much info in SnYper config's tutorial.
Can anyone give me quick explanation how to configure armor and what everyline means on this example ? there're some comments , but I still can't understand most.
armor=505;
armorstructural=1;
class HitEngine {armor=0.5;material=60;name=engine;passThrough=1;}
class HitHull {armor=0.46;material=50;name=hull;passThrough=1;};
class HitTurret {armor=0.5;material=51;name=turet;passThrough=1;};
class HitGun {armor=0.425;material=52;name=gun;passThrough=1;};
class HitLTrack {armor=0.2;material=53;name=pasL;passThrough=1;};
class HitRTrack {armor=0.2;material=54;name=pasP;passThrough=1;}; //material bil 54
armorHull=0.5;
armorTurret=0.5;
armorGun=0.425; // hitpoints (relative to overall armor)
armorEngine=0.5;
armorLights=0.01;
armorTracks=0.20;