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Agent Fire

  • Guest
HAWK c130 script commands
« on: 31 May 2005, 19:45:07 »
I am using HAWK's C130 v1.3 for a parachute jump, (OFPR_Addon_Hawk_C130_v1_3.zip), but all that was in the zip was a pbo. Can anyone tell me what different script commands there are for the plane? E.g. opening the cargo doors.

Thanks

Offline 456820

  • Contributing Member
  • **
Re:HAWK c130 script commands
« Reply #1 on: 31 May 2005, 19:48:26 »
have a go at un,pboeing the script and have a look at the script part it will have all the scripts of all the actions,
or another way download it from a different site it might have a readme oe something with

Agent Fire

  • Guest
Re:HAWK c130 script commands
« Reply #2 on: 31 May 2005, 19:50:04 »
Cheers for the quick reply, i'll try that.

Agent Fire

  • Guest
Re:HAWK c130 script commands
« Reply #3 on: 31 May 2005, 20:01:40 »
Nice, i found 28 .sqs files :P

Ok, OPENRAMP.sqs is the one - the question is, how do i implement this?

The file says:
Quote
_vehicle = _this select 0
   ? (_vehicle animationphase "rampa" > 0.5) :exit
   ? (speed _vehicle> 15):_vehicle say "rampasndc130";_vehicle animate ["rampa",0.7];_vehicle animate ["rampa1",1];exit
   _vehicle say "rampasndc130"
   _vehicle animate ["rampa",1]
   _vehicle animate ["rampa1",1]
   ? !(isengineon _vehicle):_vehicle animate ["door1",1];_vehicle animate ["door2",1];_vehicle animate ["door3",1];
exit


Unfortunately i'm stupid :P so I just quickly tried

Quote
this exec "OPENRAMP.sqs"
in the plane's init field, which of course gave an error:

Quote
Type Object, expected Array

Can someone explain this to me? How do i cause the cargo doors to open at a waypoint or in the unit's init field when the mission starts?
« Last Edit: 31 May 2005, 20:15:56 by Agent Fire »

Agent Fire

  • Guest
Re:HAWK c130 script commands
« Reply #4 on: 31 May 2005, 20:41:53 »
Aha, i just downloaded an older version, and found a text file:

Quote
There are some lines from cpp file to help in using commands and scripts other example is in added mission



-------------------------------------------------------------------------------
class Animations
   {
   class backgear0
         {
            type="rotation";
            animPeriod=6;
            selection="backgear0";
            axis="osbackgear0";
            angle0=0
            angle1=0.872;
         };
   class backgear1
         {
            type="rotation";
            animPeriod=6;
            selection="backgear1";
            axis="osbackgear1";
            angle0=0
            angle1=0.872;
         };
    class leftkl
         {
            type="rotation";
            animPeriod=2;
            selection="leftkl";
            axis="osleftkl";
            angle0=0
            angle1=-0.523;
         };
    class leftkl1
         {
            type="rotation";
            animPeriod=1.2;
            selection="leftkl1";
            axis="osleftkl1";
            angle0=0
            angle1=3.14;
         };
    class rightkl
         {
            type="rotation";
            animPeriod=2;
            selection="rightkl";
            axis="osrightkl";
            angle0=0
            angle1=0.523;
         };
   class rightkl1
         {
            type="rotation";
            animPeriod=1.2;
            selection="rightkl1";
            axis="osrightkl1";
            angle0=0
            angle1=-3.14;
         };
         class frontkl
         {
            type="rotation";
            animPeriod=2;
            selection="frontkl";
            axis="osfrontkl";
            angle0=0
            angle1=0.195;
         };
   class NoseGear
         {
            type="rotation";
            animPeriod=6;
            selection="front_gear";
            axis="os front_gear";
            angle0=0
            angle1=1.6;
         };
         class rampa
         {
            type="rotation";
            animPeriod=6;
            selection="rampa";
            axis="osrampa";
            angle0=0;
            angle1=0.66;
         };
         class rampa1
         {
            type="rotation";
            animPeriod=5;
            selection="rampa1";
            axis="osrampa1";
            angle0=0;
            angle1=0.523;
         };
         class door1
         {
            type="rotation";
            animPeriod=4;
            selection="door1";
            axis="osdoor1";
            angle0=0;
            angle1=-2.4;
         };
         class door2
         {
            type="rotation";
            animPeriod=3;
            selection="door2";
            axis="osdoor2";
            angle0=0;
            angle1=-3;
         };
         class door3
         {
            type="rotation";
            animPeriod=3;
            selection="door3";
            axis="osdoor3";
            angle0=0;
            angle1=3;
         };
         class trotle1
         {
            type="rotation";
            animPeriod=2;
            selection="trotle1";
            axis="ostrotle";
            angle0=0;
            angle1=1.918;
         };
         class trotle2
         {
            type="rotation";
            animPeriod=2;
            selection="trotle2";
            axis="ostrotle";
            angle0=0;
            angle1=1.918;
         };
         class trotle3
         {
            type="rotation";
            animPeriod=2;
            selection="trotle3";
            axis="ostrotle";
            angle0=0;
            angle1=1.918;
         };
         class trotle4
         {
            type="rotation";
            animPeriod=2;
            selection="trotle4";
            axis="ostrotle";
            angle0=0;
            angle1=1.918;
         };
         class reverseprops
         {
            type="rotation";
            animPeriod=1;
            selection="reverseprops";
            axis="ostrotle";
            angle0=0;
            angle1=1.7;
         };

   class gasolinerope0
         {
            type="rotation";
            animPeriod=15;
            selection="gasolinerope0";
            axis="osgasolinerope";
            angle0=0
            angle1=0.35;
         };
   class gasolinerope1
         {
            type="rotation";
            animPeriod=15;
            selection="gasolinerope1";
            axis="osgasolinerope";
            angle0=0
           angle1=0.35;
         };
   class gasolinerope2
         {
            type="rotation";
            animPeriod=15;
            selection="gasolinerope2";
            axis="osgasolinerope";
            angle0=0
           angle1=0.35;
         };
   class gasolinerope3
         {
            type="rotation";
            animPeriod=15;
            selection="gasolinerope3";
            axis="osgasolinerope";
            angle0=0
            angle1=0.35;
         };
   class gasolinerope4
         {
            type="rotation";
            animPeriod=15;
            selection="gasolinerope4";
            axis="osgasolinerope";
            angle0=0
            angle1=0.35;
         };
   class gasolinerope5
         {
            type="rotation";
            animPeriod=15;
            selection="gasolinerope5";
            axis="osgasolinerope";
            angle0=0
            angle1=0.35;
         };
   class gasolinerope6
         {
            type="rotation";
            animPeriod=15;
            selection="gasolinerope6";
            axis="osgasolinerope";
            angle0=0
           angle1=0.35;
         };
   class gasolinerope7
         {
            type="rotation";
            animPeriod=15;
            selection="gasolinerope7";
            axis="osgasolinerope";
            angle0=0
            angle1=0.35;
         };
   class gasolinerope8
         {
            type="rotation";
            animPeriod=15;
            selection="gasolinerope8";
            axis="osgasolinerope";
            angle0=0
            angle1=0.35;
         };
   class gasolinerope9
         {
            type="rotation";
            animPeriod=15;
            selection="gasolinerope9";
            axis="osgasolinerope";
            angle0=0
           angle1=0.35;
         };   
   class gasolinerope10
         {
            type="rotation";
            animPeriod=15;
            selection="gasolinerope10";
            axis="osgasolinerope";
            angle0=0
            angle1=0.35;
         };   
   class gasolinerope11
         {
            type="rotation";
            animPeriod=15;
            selection="gasolinerope11";
            axis="osgasolinerope";
            angle0=0
           angle1=0.35;
         };
         class cargoload
               {
                  type="rotation";
                  animPeriod=0.01;
                  selection="something";
                  axis="osrampa";
                  angle0=0
                 angle1=1;
              };
         class relase
               {
                  type="rotation";
                  animPeriod=0.01;
                  selection="relase";
                  axis="osrampa";
                  angle0=0
                 angle1=1;
              };
         class fuellight
               {
                  type="rotation";
                  animPeriod=0.05;
                  selection="fuellight";
                  axis="osfuellight";
                  angle0=0
                 angle1=3.14;
              };
         class ramplight
               {
                  type="rotation";
                  animPeriod=0.05;
                  selection="ramplight";
                  axis="osramplight";
                  angle0=0
                 angle1=3.14;
              };
         class warninglightl
               {
                  type="rotation";
                  animPeriod=0.05;
                  selection="warninglightl";
                  axis="oswarninglightl";
                  angle0=0
                 angle1=3.14;
              };
         class warninglightr
               {
                  type="rotation";
                  animPeriod=0.05;
                  selection="warninglightr";
                  axis="oswarninglightr";
                  angle0=0
                 angle1=3.14;
              };
         class stall
               {
                  type="rotation";
                  animPeriod=0.05;
                  selection="stall";
                  axis="osstall";
                  angle0=0
                 angle1=3.14;
              };
         class hight
               {
                  type="rotation";
                  animPeriod=0.05;
                  selection="hight";
                  axis="oshight";
                  angle0=0
                 angle1=3.14;
              };
         
      
   };

      class UserActions
      {
         class reverseprops
         {
            displayName="reverse props";
            position="ostrotle";
            radius=2;
            condition="(isengineon this) and (speed this < 250) and (this animationPhase ""reverseprops"" == 0)";
            statement="this animate[""reverseprops"",1];[this] exec {\HWK_c130\script\reverseprops.sqs}";
         };
         class unreverseprops
         {
            displayName="unreverse props";
            position="ostrotle";
            radius=2;
            condition="(this animationPhase ""reverseprops"" > 0)";
            statement="this animate[""reverseprops"",0]";
         };


         class Opendoor1
         {
            displayName="Open door 1";
            position="osdoor1";
            radius=3;
            condition="(speed this < 15) and (this animationPhase ""door1"" < 0.5)";
            statement="this animate[""door1"",1]";
         };
         
         class Closedoor1
         {
            displayName="Close door 1";
            position="osdoor1";
            radius=3;
            condition="this animationPhase ""door1"" >= 0.5";
            statement="this animate[""door1"",0]";
         };
         class Opendoor2
         {
            displayName="Open door 2";
            position="osdoor2";
            radius=3;
            condition="this animationPhase ""door2"" < 0.5";
            statement="this animate[""door2"",1]";
         };
         
         class Closedoor2
         {
            displayName="Close door 2";
            position="osdoor2";
            radius=3;
            condition="this animationPhase ""door2"" >= 0.5";
            statement="this animate[""door2"",0]";
         };
         class Opendoor3
         {
            displayName="Open door 3";
            position="osdoor3";
            radius=3;
            condition="this animationPhase ""door3"" < 0.5";
            statement="this animate[""door3"",1]";
         };
         
         class Closedoor3
         {
            displayName="Close door 3";
            position="osdoor3";
            radius=3;
            condition="this animationPhase ""door3"" >= 0.5";
            statement="this animate[""door3"",0]";
         };
         class Opensrampa
         {
            displayName="Open cargo ramp";
            position="osrampa";
            radius=16;
            condition="this animationPhase ""rampa"" < 0.5";
            statement="[this] exec {\HWK_c130\script\openramp.sqs}";
         };

         class Closerampa
         {
            displayName="Close cargo ramp";
            position="osrampa";
            radius=16;
            condition="this animationPhase ""rampa"" >= 0.5";
            statement="[this] exec {\HWK_c130\script\closeramp.sqs}";
         };
         class parasoldiers
         {
            displayName="Soldiers Bail out";
            position="osrampa";
            radius=16;
            condition="((count crew this)>3) and (speed this > 15) and (isengineon this)";
            statement="[this] exec {\HWK_c130\script\parasoldiers.sqs}";
         };
         class paracargo
         {
            displayName = "Parachute cargo";
            position="osrampa";
            radius=16;
            condition = "this animationPhase ""cargoload"" > 0";
            statement = "this animate [""relase"",1]";
         };
         class loadcargo
         {
            displayName = "load cargo";
            position="posvehicle";
            radius=4;
            condition = "((vehicle player != player) and (speed vehicle this < 5) and (this animationPhase ""cargoload"" < 1))";
            statement = "[this,player] exec {\HWK_c130\script\cargoload.sqs}";
         };
         class opengasolinerope
         {
            displayName = "Deploy fuel hose";
            position="ostrotle";
            radius=2;
            condition = "((speed this > 15) and (isengineon this) and (this animationPhase ""gasolinerope0"" < 0.5))";
            statement = "[this] exec {\HWK_c130\script\opengas.sqs}";
         };
         class closegasolinerope
         {
            displayName = "Retract fuel hose";
            position="ostrotle";
            radius=2;
            condition = "((speed this > 15) and (isengineon this) and (this animationPhase ""gasolinerope0"" > 0.5))";
            statement = "[this] exec {\HWK_c130\script\closegas.sqs}";
         };
         class Tankair
         {
            displayName = "Refuel in C-130";
            position="gasolinerope0";
            radius=200;
            condition = "((player distance this < 200) and (vehicle player != vehicle this) and (vehicle player != player) and (isengineon this) and ((this getpos select 2) > 20))";
            statement = "[this,player] exec {refuel.sqs}";
         };
         
      };

Ok so, what do i need to put in the init field to have the cargo door open? I tried

Quote
this animate[""door3"",1]

 - didn't work, gave an error. Tried it with only one pair of "s, still didn't work.

Agent Fire

  • Guest
Re:HAWK c130 script commands
« Reply #5 on: 31 May 2005, 21:54:43 »
Aha, found it  ;D

Quote
[this] exec {\HWK_c130\script\openramp.sqs}

Offline 456820

  • Contributing Member
  • **
Re:HAWK c130 script commands
« Reply #6 on: 01 Jun 2005, 08:16:58 »
also wouldnt the animate command work like this
hawk animate ["closeramp","0"]
im not sure if thats the right syntax but you get my idea