I was wondering what i would put in a trigger so that only land vehicles activated, and if there was a way for air vehicles to only activate it.
I was also having trouble with the nearestobj command...
how would i make it so that it detects planes.....
and can i use the nearestobj for, say a distance of 400?
_obj = nearestobject [player, "plane"]
?
Im looking to make a script, where if any plane gets with in like 400m of my plane, it activates somthing.....