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Coop C&H vs AI
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Topic: Coop C&H vs AI (Read 1316 times)
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Captain
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Coop C&H vs AI
«
on:
18 Jun 2005, 05:29:35 »
I have started making a coop c&h vs ai mission using Tactician's Capture & Hold Tutorial as a base. I've expanded it to include 5 control points, selectable time/weather/difficulty settings, respawning destroyed/abandoned vehicles, respawn with weapons, countdown scoring system, multiple outros, ... and so on. But one thing I not sure on is how do I make AI capture the flags? How can I make these 5 flags the most important things in thier little AI lives?. This mission kind of goes nowhere without this
Cap.
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Platoon Patton
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"Barbecue" CreateVehicle getpos LLama
Re:Coop C&H vs AI
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Reply #1 on:
18 Jun 2005, 22:06:34 »
1)Put some waypoints close to the flagpoles maybe?
2)Replace your AI by HI ;D,and join ECL MP league
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General Barron
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Re:Coop C&H vs AI
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Reply #2 on:
06 Jul 2005, 11:24:14 »
Check one of the BIS MP missions on malden. Can't remember which one, but one of them has the AI capture flags on their own. It just involves a "hold" waypoint and an "action" command, IIRC.
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Coop C&H vs AI
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