Maximus-Sniper
I'm sure you've tried this already, but did you replace both the
_unit with
this?
Also, with that camera script, it was only meant to be a template
and it won't really work if you use it as it is. If you want to use it, that's fine with me - but I'd recommend adding this to the end:
_cam camSetTarget _unit
_cam camSetRelPos [3,5,3]~3 // this will cause a delay in between the exit command so you can actually see the unit die in slo-mo.
exitJust thought of something else, with the
class UserActions, what do you mean that its in a config.cpp? Did you make an addon?