Maybe Disabling the Autotarget?
?
unit disableAI sectionOperand types: unit: Object
section: String
Type of returned value: Nothing
Description:Disable parts of AI behaviour to get fine control over unit. Section is one of "TARGET" (disable watching assinged target), "AUTOTARGET" (disable independed target assigning and watching unknown targets), "MOVE" (disable movement).
Example: soldierOne disableAI "Move"
Like these....
{_x disableAI "autotarget"} foreach units player
Really no idea if that do the work.... jeje but wach out! the Team AI will be affected!
Cheers