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Author Topic: 3D Max to O2  (Read 1485 times)

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XIII

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3D Max to O2
« on: 20 Jun 2005, 12:33:53 »
Hello, i've got a question.
Is it possible to convert a 3D Max file to a p3d file for O2?

If yes, how?

I'd really apreciate a good answer ;)
Thanks,

-Viper

Offline Baddo

  • Former Staff
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  • Reservist Jaeger
Re:3D Max to O2
« Reply #1 on: 20 Jun 2005, 16:20:06 »
Oxygen can import 3ds files.

DBR_ONIX

  • Guest
Re:3D Max to O2
« Reply #2 on: 20 Jun 2005, 16:34:45 »
Yeh, depending on 3DSM version.
File > Save, or File > Export, and choose .3DS
Click keep texture coords, if you've textured the model already

The in O2 File > Import > 3DS Model

Then go though the wizard-type thing that converts textures, if this fails, you can change the texture paths via the Texture Libary (Double-Click texture, right click in one of the 3D views, and press E, and the texture path is in bottom right)

Remeber to watch poly-count, I've imported 3DS model that was about 100,000 polys or something stupidly high like that... Also seems a bit faster to close Buldozer while importing, give it less to do. For big models it can take a few mins, and may seem like it's crashed, but it's not :P

Hope this helps
- Ben

XIII

  • Guest
Re:3D Max to O2
« Reply #3 on: 20 Jun 2005, 17:50:21 »
Thanks, both!

*Starts up 3D Max, now let's have some fun...

-Viper